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Lightbot

From Wikipedia, the free encyclopedia
Lightbot
DeveloperLightbot Inc.[1]
PublisherBrad from code.org
DesignerDanny Yaroslavski[1]
EngineOpenFL
PlatformsWeb, Android, iOS
Release2008
GenreEducational

Lightbot is an educational video game for learning software programming concepts, developed by Danny Yaroslavski. Lightbot has been played 7 million times, and is highly rated on iTunes and Google Play store.[2][3][4] Lightbot is available as an online Flash game, and an application for Android and iOS mobile phones.[5] Lightbot has been built with Flash and OpenFL.[1]

A screenshot of Lightbot with robot (center) and command panel (right)

The goal of Lightbot is to command a little robot to navigate a maze and turn on lights.[6] Players arrange symbols on the screen to command the robot to walk, turn, jump, switch on a light and so on. The maze and the list of symbols become more complicated as the lessons progress.[6] While using such commands, players learn programming concepts like loops, procedures and more, without entering code in any programming language.[6]

References

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  1. 1 2 3 Developer Spotlight: Danny Yaroslavski Archived 2018-09-09 at the Wayback Machine, OpenFL
  2. ↑ Light-Bot Teaches Computer Science With A Cute Little Robot And Some Symbol-Based Programming Archived 2017-05-14 at the Wayback Machine, TechCrunch
  3. ↑ The Teacher's Awesome App Guide 1.5, John F. O'Sullivan Jr., 25-Oct-2014
  4. ↑ Research on E-Learning and ICT in Education, Springer, 20-Aug-2014
  5. ↑ "Lightbot Homepage". Archived from the original on 2015-01-10. Retrieved 2015-01-14.
  6. 1 2 3 Programming Apps Teach the Basics of Code, The New York Times, AUG. 27, 2014

See also

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