Talk:Navigation mesh
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Latest comment: 2 months ago by Spencer in topic Proposed addition on SE(2) navigation meshes
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Suggestions for improvement
[edit]This article focuses on 2D navigation meshes but they should work along any number of dimensions as long as it's composed of convex polygons in that dimension. Forestrf (talk) 03:09, 15 March 2022 (UTC)
Proposed addition on SE(2) navigation meshes
[edit]| This edit request by an editor with a conflict of interest has now been answered. Set |answered=no to reactivate the request if necessary. |
I am a co-author of the cited work, so I am requesting review by an uninvolved editor.
Please add the following paragraph at the end of the “Description” section, immediately before “Creation”:
For agents with non-circular footprints, traversability may depend on orientation as well as position. An SE(2) navigation mesh represents traversable regions in heading-dependent layers, allowing path planning over both planar position and orientation.[1]
Kaixqu (talk) 16:15, 12 July 2026 (UTC)
Not done This appears to be an electronic pre-print that has not been published in a peer reviewed journal. SpencerT•C 23:32, 30 August 2026 (UTC)
References
- ↑ Shi, Shuyang; Qu, Kaixian; Chen, Changan; Kast, Ines; Ma, Yuntao; Hutter, Marco (2026). "SE(2) Navigation Mesh". arXiv:2607.01454 [cs.RO].
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