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Create a Maze Game in Mini Micro

Create a Maze Game in Mini Micro

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8 min read
I made a NES-style 8-bit sequencer app

I made a NES-style 8-bit sequencer app

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1 min read
Measured post-2050 input anchors and PNG review artifacts for the TD2 SDL port

Measured post-2050 input anchors and PNG review artifacts for the TD2 SDL port

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1 min read
I Fed 20 Years of Diaries to an AI — It Developed a Personality and Started Making Games on Its Own

I Fed 20 Years of Diaries to an AI — It Developed a Personality and Started Making Games on Its Own

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10 min read
Contract-Fed Scheduler Rails for the TD2 SDL Port

Contract-Fed Scheduler Rails for the TD2 SDL Port

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2 min read
From seeded state to scheduler rails in the TD2 SDL port

From seeded state to scheduler rails in the TD2 SDL port

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2 min read
How I Sync Real-Time Multiplayer Game State with Socket.io and Node.js

How I Sync Real-Time Multiplayer Game State with Socket.io and Node.js

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2 min read
Callback trace contracts for the TD2 compare lane

Callback trace contracts for the TD2 compare lane

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1 min read
Adding a Zelda3-style compare lane to the TD2 port

Adding a Zelda3-style compare lane to the TD2 port

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1 min read
The Pixel Art Color Palette Guide: How to Choose Colors That Work

The Pixel Art Color Palette Guide: How to Choose Colors That Work

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2 min read
Browser vs Desktop: Why Pixel Art Tools Are Moving to the Web

Browser vs Desktop: Why Pixel Art Tools Are Moving to the Web

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1 min read
First exact native PPU checkpoint for the TD2 port

First exact native PPU checkpoint for the TD2 port

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1 min read
Why I Built a Browser-Based Pixel Art Editor (And Why You Should Care)

Why I Built a Browser-Based Pixel Art Editor (And Why You Should Care)

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1 min read
How to Create Pixel Art for Your Indie Game: A Complete Workflow Guide

How to Create Pixel Art for Your Indie Game: A Complete Workflow Guide

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2 min read
I built a free educational game platform with 20+ games using Vanilla JS

I built a free educational game platform with 20+ games using Vanilla JS

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1 min read
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