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building an atomic bomberman clone, part 1: why rust, why now

building an atomic bomberman clone, part 1: why rust, why now

31
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3 min read
t.MaxFPS vs r.SetFramePace - The Two Knobs Every UE5 Android Dev Must Understand

t.MaxFPS vs r.SetFramePace - The Two Knobs Every UE5 Android Dev Must Understand

Comments 1
6 min read
Porting Test Drive II from SNES to PC, Part 9: Closing the 1006..1013 ownership block

Porting Test Drive II from SNES to PC, Part 9: Closing the 1006..1013 ownership block

1
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4 min read
Designing Rhythm Game Difficulty: How We Scaled From 80 to 140 BPM Across 5 Elemental Realms

Designing Rhythm Game Difficulty: How We Scaled From 80 to 140 BPM Across 5 Elemental Realms

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2 min read
Show DEV: I turned your GitHub commit history into an idle RPG

Show DEV: I turned your GitHub commit history into an idle RPG

5
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1 min read
What is Griductive and how the puzzles are made

What is Griductive and how the puzzles are made

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7 min read
Why I Couldn’t Stop a Sound in Unreal Engine

Why I Couldn’t Stop a Sound in Unreal Engine

1
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2 min read
Porting Test Drive II from SNES to PC, Part 24: Tightening the SNES selector domains and the B1F9 handoff window

Porting Test Drive II from SNES to PC, Part 24: Tightening the SNES selector domains and the B1F9 handoff window

2
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3 min read
觸覺回饋是什麼?讓科技觸摸你的感受

觸覺回饋是什麼?讓科技觸摸你的感受

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2 min read
I Built a Pixel Art Roguelite in Vanilla JS — Here Are 6 Things That Broke (And What I Learned)

I Built a Pixel Art Roguelite in Vanilla JS — Here Are 6 Things That Broke (And What I Learned)

Comments 1
4 min read
Porting Test Drive II from SNES to PC, Part 20: Closing the 1102..1117 late attract continuation

Porting Test Drive II from SNES to PC, Part 20: Closing the 1102..1117 late attract continuation

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3 min read
Porting Test Drive II from SNES to PC, Part 18: Closing the 1078..1085 ownership block

Porting Test Drive II from SNES to PC, Part 18: Closing the 1078..1085 ownership block

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4 min read
Porting Test Drive II from SNES to PC, Part 11: Closing the 1022..1029 ownership block

Porting Test Drive II from SNES to PC, Part 11: Closing the 1022..1029 ownership block

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4 min read
Porting Test Drive II from SNES to PC, Part 8: Closing the first 998..1005 ownership block

Porting Test Drive II from SNES to PC, Part 8: Closing the first 998..1005 ownership block

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4 min read
Porting Test Drive II from SNES to PC, Part 17: Closing the 1070..1077 ownership block

Porting Test Drive II from SNES to PC, Part 17: Closing the 1070..1077 ownership block

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3 min read
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